Why coding?

James Gareski

James is a graduate game designer from SAE Qantm Sydney graduating with a Bachelor of Games Development. Since starting University he has learnt C#, Blueprint for the Unity and Unreal engine software, developing 3D assets,  as well as learning to assemble and disassemble computers. Since finishing Uni he has worked for companies such as Saber Astronautics working on the development of a program called P.I.G.I., Liminal VR on the development of a virtual reality simulation aimed at helping people with anxiety and worked with small indie studios developing user-interface assets.