Why coding?

Grigory Punanov

Former Digital Product Manager at News Corpnow Grigory is a Director and a Co-founder of CODE4FUN. Having a Master’s degree in IT and being a father of very techie children, Grigory understands both an importance and a challenge of teaching the basics of Computer Science to kids at a young age. Grigory believes that children only really learn coding when they code their projects themselves. Therefore Grigory, looks after all CODE4FUN coding challenges and teaches coding classes six days a week.

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Andrew Diggins

Andrew is a graduate game designer from Macquarie University. He is the founder of Australia’s first academic chapter of the International Game Developers Association; the IGDA MQ. With IGDA MQ, Andrew has acted as project lead for games such as Simple Paintball Game, Simple Fighting Game, Ricochet and Labyrinth. The team’s games can be found here: https://igdamq.itch.io/. Specialising in the Unity engine, Andrew is well versed in 3D Modelling, UI Design and Programming.

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Daniel Welsh

Daniel has been coding games from a very young age, starting in High school using drag and drop platform Game Maker, where he learned the logic of programming.
After High school he moved on to learning C++ and Game development at Hornsby TAFE, and later C# and Game programming at St Leonards TAFE. Daniel frequently attends Sydney Game Jams and mostly enjoys making multiplayer games and game servers using Unity3D.

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Jonathan Serebro

Jonathan has been a computer hobbyist since he was a child. He grew up surrounded by gaming and building computers with his older brother. He started programming in high school and since then it has become a passion of his. Outside of the class room Jonathan volunteers with a youth organisation, running weekly programs and camps during the holidays. He has been involved with education/leadership programs for 4 years. Teaching at CODE4FUN has allowed him to combine both his passions – education and computers.

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